RPG

Unnamed 3D isometric Hack’n Slash/RPG


Single player unnamed (for now) Hack and Slash with RPG elements. Multiple playable characters, each with stats and skills. Full fledged inventory system, without armor visuals but enabled if somehow i get my hands into different 3D models. AI ranged and melee, enemies spawn at random from predefined points Includes a Quest System, with his own editor for Unity. Has audio system implemented

Key Elements

  • Quest System, with his own editor, event-based and fully modificable
  • 3 different playable characters
  • Scene change management, specified NPC can walk over scenes (i.e. “Rescue Leader” quest)
  • Audio and voices (AI-generated)

Mechanics

  • Walkmesh based, Isometric-style control comera
  • Fixed size inventory (can be changed at runtime)
  • Quest events for in-game progression
  • Boss AI, different behaviours from other entities

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